ZeroGraft is a fork of Godot Engine where AI generates pixel art, writes GDScript, configures physics, and builds playable scenes — all from natural language.
87 native function declarations. Extended thinking for complex builds. Live token streaming. Vision-based debugging with screenshots.
25 tools for characters, animations, 6 tileset types, VFX effects, and parallax backgrounds. Complete AI pixel art pipeline.
Architecture, Character, Level, and QA agents coordinate via orchestrator. 50+ step builds with loop detection and error recovery.
Attach screenshots. Gemini sees your viewport to diagnose positioning bugs, verify visual changes, and suggest fixes in real-time.
Type what you want in the AI Panel. "Create a platformer with enemies and parallax." Attach screenshots for context.
Gemini 3 Extended Thinking breaks your request into sub-tasks. The orchestrator assigns work to specialized agents.
SpriteMancer generates art. GDScript gets written. Physics configured. Scenes assembled. All streamed live to your editor.
Hit play. Your game runs. Iterate with natural language. AI proposes, you approve. Ship in days, not months.
Download ZeroGraft and start creating games with AI. One-person studios can now ship in days, not months.